For a game that looks simple at its core, there are many factors to consider that determine how well you will perform when playing Rush Royale.

This game is all about probability, so playing smart and carefully will give you the best chance of coming out on top!

You need to think about what boss is coming next, the worst and best possible outcomes before merging, when to level up your units, your power spiked, talents, faction blessings, items, tonnes of things to consider!

So I’m going to try and break this down in a simple way, while still explaining the more important details.

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Understand Your Power Spikes

This is the most important point you need to grasp when playing Rush Royale because it affects every other point I am going to list (besides choosing your deck in the first place).

You need to know how strong your deck is at every point in the game so that you know how to address every obstacle the game or your enemy throws at you.

This is why it is very important to keep playing the same deck over and over again so you understand when it is weak and when it is strong.

It’s about the ebb and flow of saving and spending mana so that you’re always killing bosses and never getting overrun by waves of monsters.

*IMPORTANT*

If you are clearing your wave very easily, you do not need to spend your mana leveling up your units, wait until the wave is pushing more toward your castle and save your mana for spawning units instead.

In the screenshot below, the wave is easily cleared, so I do not need to use my mana.

Since the next boss is Tamer and won’t affect my board, I can instead use my mana to make my board stronger!

Not a great setup, but it proves the point

Knowing how your deck operates, which units synergize with each other, when you are weak, when you are strong is vital to performing well under all circumstances and climbing the ladder.

Eg) If you have four rank 1 Boreas’ on the board at the beginning of the game, will you be safe up until the boss?

Playing the same deck multiple times will help you get a feel for when you are strong and when you are weak.

It will identify which bosses crush you and which bosses are very safe.

If your deck relies on leveling up a lot of units with mana, Puppeteer is not your friend!

If your rank 4 Inquisitor is dealing most of your damage, you do not want Warlock to wipe it out!

Note

To simplify this a bit more, just ask yourself questions about your next goal in the game. Bosses and decks that have specific requirements like Inquisitor heavily affect these decisions.

  • Will I make it to the end of this wave? And if I do, will I be able to take down the boss?
  • If the next boss changes my deck in some way, will I be able to recover from the damage well? What will be the best and worst scenario and how will I respond to the change in my board.
  • If I use 400 mana to level up my units, how much benefit will I get from the level-up at this stage in the game? Is my board setup enough to benefit from the level-up? If I’m already dealing a tonne of damage, it is better to save my mana level up for later in the game.
  • I want to spawn a unit to output more damage, if I don’t spawn the unit I need, will my current damage suffer? Should I save up more mana before spawning so I can rectify the mistakes?
  • Does my deck have late-game potential? If so I need to think carefully about how I build my board throughout the game so my units can push through waves and bosses with high HP. Otherwise, I need to win early.

If you take the time to understand your deck you will know the answers to these questions subconsciously, greatly increasing your chances of winning.

This is a random game, so every move you make has an element of chance, it’s more likely the game will not work in your favor.

Trying to achieve the best setup in every game will often end in your defeat.

Take Note of Why You Lose Games

You should always know why you lose a game.

Sometimes you can be unfairly matched and your opponent will have much higher crit damage and equipment or may have units that you have not unlocked yet.

And since it is a random game, you can simply have bad luck and there is nothing you can do.

But if you ask anybody that has a high win percentage, they will usually tell you why they lost a game and will make better decisions in their gameplay.

Like the paragraph above, ask yourself a few questions as to why you lost a game:

  • Did you merge or spawn that decreased your damage instead of increasing it?
  • Did you level up your units and not save any mana for spawning units?
  • Did you spawn too many units before Tribunal?
  • Did Warlock take out your highest rank unit? (try not to get high-rank units before Warlock)
  • Did you merge too much during Bedlam? (Unless you play summoner)
  • Did the enemy Shaman take too many of your units when you could’ve tried merging before they hit?

If you think about why you lost, it will help you either not make those mistakes the next game, or maybe swap out a unit that would work better with your current deck.

A Shaman that hits your Priestess is not a complete loss, especially a high-rank Priestess! It can even help you get rid of the Priestess because lower-rank units are easier to merge.

Understand When Level Up, Spawn and Merge

Before you Level up, Spawn or Merge units, understand how much impact each of these actions will have on your performance and whether it was worth the actions that you took, especially before the boss is about to spawn.

Don’t waste your mana on leveling damage units too early in the game. Take your time with the first wave, use your mana trying to build up your board of units instead.

Leveling up your units will only be significant when you have enough units on the board to benefit from the increase in stats.

Level 5 costs 700 mana which is quite expensive during the first 2 waves, so it may be better to keep your units at no higher than level 4 until you reach wave 3.

Units such as Inquisitor, Blade Dancer, Gargoyle, or Knight Statue are affected by other copies of the unit on the board.

Example

  • Inquisitor is active when there are 1, 4, 7 or 10 Inquisitors on the board.
  • Blade Dancer is active when it is not touching another Blade Dancer.
  • Knight Statue is active when there are an even number of Knight Statues on the board.
  • Gargoyle is active when it is an odd merge rank and next to an even merge rank Gargoyle.

If you have 400 but it costs 180 mana to span a unit, you will only be able to spawn 2 units.

If you spawn one of the units above, it will likely have a significant impact on your damage output in either a positive or negative way depending on whether the units are active or not.

You need to save a bank of mana so that you can perform a few merges to ensure that your units will remain active in case you get unlucky on your spawns, so you can continue dealing a high amount of damage.

You always want to ensure these units are always active unless you have a bit of time to reorganize your board, either after killing a boss or in the unlikely chance that your opponent is not killing any monsters.

Keep An Eye On Your Opponent

You should always keep an eye on how strong your opponent’s board is.

Their power determines how frequently monsters will spawn on your side of the board.

If they have a weak board and you are easily destroying your wave, take a breather and gain mana so that you can recover from a nasty boss hit, or recover from unlucky merges.

You will make fewer mistakes when merging or spawning units if you can take a moment to reorganize your board for more late-game power!

You never want to be in a position where you are easily winning against your opponent, get some unlucky merges, lose all your damage, then be unable to recover because you have spent all of your mana when you could have won the game doing absolutely nothing!

Upgrade Your Units

Upgrade your units in your deck menu to increase the amount of damage your units deal or increase their utility.

Upgrading your units will also give you a small increase in your critical strike damage.

Your critical damage can go past 4000% which is a HUGE amount of damage if you manage to upgrade everything, but you won’t reach this without spending some real money to purchase chests so that you can collect the cards that you need.

Eg) A unit deals 50 damage per hit

At 500% crit damage, a critical hit will deal 250 damage.

At 4000% crit damage, a critical hit will deal 2000 damage, which is enormous!

To have a look at this damage in-game, watch this video by Muck who currently has the highest crit damage in Rush as of 01/09/2022.

Upgrading

To upgrade a unit, you need to have a specific number of units that you want to upgrade, plus some gold.

The number of cards you require and the amount of gold needed to upgrade units increases exponentially as you upgrade them from level to level, so you will need to collect a lot of gold to ensure that all your units are always fully upgraded.

Keep in mind that you should always have 40,000 gold saved up so that you can purchase a legendary in the shop as soon as it comes up.

To earn gold in Rush Royale, I would suggest spamming Co-Op mode with a clan member, as Co-Op runs will grant you the highest amount of gold and your clan bonus will significantly increase the gold you receive at the end of the Co-Op run.

Check the Current Meta

It’s always useful to know exactly which cards are strong in the current state of the game.

We call this the meta (the most optimal way to win).

Though your game knowledge and how you play will always be the most important factor to winning games, there is no game that is entirely balanced and some cards will always perform better than others.

Certain bosses will always destroy a meta deck, however, so you will destroy certain meta decks in some games.

However, you need to make sure that they are strong for your current card’s levels and that it’s not just the top players in the game creating tier lists, as you will not be able to replicate their results.

Joining a Discord server is perfect for this because you can ask questions and get responses from a variety of players.

Some Discord communities will also have tier lists depending on what state of the game you are at too, making you a much better player much faster!

Click here for a list of discord channels you can join

Units get buffed or nerfed from time to time, so you don’t want to continue using a unit you still think is strong when it no longer helps you win games consistently.

Check the Faction Blessings for This Week

Faction blessings are weekly buffs granted to units of a particular faction. They can be incredibly strong or rather mediocre.

Most people will play similar decks that do well during the selected faction week to gain its full benefit and it is also nice to switch up your decks and play different decks that are viable for the week.

There are a few ways to go about this, I will give you a couple of examples.

1 – Use the faction blessings and build the most powerful deck you can around them.

2 – Play a deck that counters popular decks that people play. Some faction weeks will turn out to be Shaman weeks (Absolutely hate these weeks) where people can spawn a lot of shamans in a short amount of time to clear their opponent’s board of units.

The DPS used with Shaman is normally Boreas which is fantastic for early-game damage, but cannot normally survive past wave/boss 3 without good equipment, high crit damage, or a very powerful board of units.

They aim to win the game quickly, therefore resulting in low damage for the late game.

During these weeks, if you play units that can counter Shaman such as Priestess, Summoner and Harlequin, you can avoid getting destroyed by the huge number of Shaman hit attempts.

All you need with these units is a damage unit and a support unit to carry you through wave/boss 3 such as Boreas + Hex/Chemist.