The Trial of Ascension Hard, is the next level of challenge above ToA Normal difficulty.
The “Trial of Ascension” Hard mode in Summoners War is a crucial PvE challenge featuring 100 floors of increasing difficulty. Hard mode necessitates a strategic mindset, unlike ToA Normal, where power and speed dominate. Crowd control (CC) becomes paramount: monsters with abilities to stun, freeze, or sleep enemies are critical.
Units like Tyron and Verad for CC (Crowd Control) are invaluable here. Adapting to unique floor mechanics and enemy compositions is essential for progression.
In essence, ToA Hard tests not just a player’s roster strength, but their adaptability, strategy, and synergy understanding, promising both substantial in-game rewards and the gratification of mastering a formidable challenge.
Key Takeaways for Trial of Ascension Hard
- Strategic Importance of Crowd Control: Utilizing monsters with stun, freeze, and sleep abilities is pivotal. Tyron and Verad are notable for their AoE CC capabilities.
- Emphasis on Sustainability: Healing and reviving units, such as Fran, contribute to team longevity. Consider HP and defense-boosting leader skills and runes for added durability.
- Adaptability and Flexibility: Different floors demand unique strategies based on enemy compositions. Be prepared to swap monsters in and out to adapt to specific challenges.
- Understanding Enemy Mechanics: Analyzing enemy skills and prioritizing threats will enhance success. Tailor your team to counter or mitigate the abilities of challenging foes.
- Team Synergy and Composition: Crafting a team with complementary skills is vital for both offense and defense. Ensure your team has a balance of damage, CC, and support to manage varied scenarios.
- Utilization of Buffs and Debuffs: Employ monsters that can apply continuous damage, attack bar reductions, and other debuffs. Protect your team with beneficial buffs like immunity or attack power increases.
- Maximizing Rewards and Progress: Climbing as high as possible provides better rewards and prepares you for future rotations. Periodically reassess your strategy and tweak teams for improved performance.
Why You Should Complete Trial of Ascension (ToA) Hard
The Trial of Ascension (ToA) Hard mode in Summoners War offers many benefits and challenges that can significantly aid a player’s overall progression. Here’s why every player should aim to complete it:
- Rewards: The rewards available in ToAH are the same as ToAN. Similarly, reaching higher floors and completing the tower yields even more lucrative rewards, such as the coveted Legendary Scroll and Devilmon, essential for enhancing monster abilities. Remember, these rewards reset every month.
- Progression: Completing ToA Hard is a tough challenge. It indicates clear game knowledge and a boastful account.
- Monster Exposure and Skill Development: Given the diverse range of enemy monsters across the 100 floors, ToA provides an excellent opportunity to learn about various monsters’ abilities and mechanics. This knowledge can be invaluable in PvP battles, Guild Wars, and other PvE content.
ToA forces players to think strategically, adapting their team compositions and tactics for different floors. This is a great place to learn the game’s mechanics, understand synergies between monsters, and develop effective strategies that can be applied in other game areas. - Personal Achievement: Beyond the tangible in-game rewards, completing ToA Hard offers a sense of accomplishment. Overcoming the challenges of this tower is a proud moment for many players and can serve as motivation to tackle more challenging content, Dragon’s Lair DB12, and other end-game challenges.
Trial of Ascension Hard Rewards
Floor | Reward |
10 | 50 Energy |
20 | 4* Rainbowmon |
30 | Mystical Scroll |
40 | 100 Crystals |
50 | 2 Mystical Scrolls |
60 | 5* Rainbowmon |
70 | Devilmon |
80 | 300 Crystals |
90 | Light and Darkness Scroll |
100 | All Attribute Scroll |
Team Composition for Trial of Ascension Hard (ToAH)
The beauty of the F2P team is that you can use a very similar team for Dragon’s Lair B12 if your monsters are runed very well.
- F2P Suggested Team:
- Sigmarus
- Water Homunculus (Ruined on Despair)
- Upgraded Team:
- Sigmarus
- Water Homunculus (Ruined on Despair)
Here is a list of the best options (table of runes listed below):
Fran (Light Fairy Queen)
- Role: Healer, Attack Buffer, Immunity Provider
- Essential Runes: Swift/Will or Violent/Will (SPD/HP%/HP% or SPD/ATK%/HP%)
Fran’s grace on the battlefield is unparalleled. She is the quintessential support unit, providing heals, attack buffs, and crucial immunity. The immunity, in particular, shields the team from debilitating effects that could jeopardize the run.
Additionally, her attack speed reduction on enemies ensures your team remains one step ahead.
2A Spectra (Fire Griffon)
- Role: Attack Speed Reducer, Damage Dealer
- Essential Runes: Swift/Focus or Violent/Focus (SPD/CR% or CD%/HP% or ACC%)
With piercing eyes, Spectra meticulously slows down foes and reduces their attack bars. This control ensures that the enemy team is always playing catch-up.
His special assault, which deals damage proportional to the target’s max HP, is especially effective against ToA bosses, turning the tides of seemingly daunting battles.
Water Homunculus
- Role: Crowd Control or Continuous Damage Dealer (depending on skill evolution)
- Essential Runes: For Crowd Control – Despair/Focus (SPD/HP%/ACC%); For Damage – Violent/Focus (SPD/ATK%/ATK% or ACC%)
The Water Homunculus can serve multiple purposes depending on the skill evolution path chosen. If tailored for crowd control, his abilities can dominate the enemy, ensuring they seldom get a turn, while his continuous damage path can swiftly whittle down even the tankiest of foes.
With adaptability being his strong suit, he can be tweaked and refined based on the player’s specific needs and the demands of different ToA floors.
Loren (Light Cow Girl)
- Role: Single Target Controller, ATB Reducer, Defense Breaker, Stripper
- Essential Runes: Swift/Revenge or Violent/Revenge (SPD/HP%/HP% or SPD/HP%/ACC%)
Loren’s precision and finesse are evident every time she takes the field. Her consistent attack bar reduction and defense break make her excellent at pinpointing and neutralizing key threats.
By locking down bosses or high-priority targets, she makes it easier for the rest of the team to dismantle the enemy lineup.
Sigmarus (Water Phoenix)
- Role: Continuous Damage Dealer, Wave Clearer
- Essential Runes: Fatal/Blade or Violent/Blade (ATK%/CD%/ATK%)
The Water Phoenix, Sigmarus, stands out with its freezing AoE skill and damage output that scales based on the enemy’s max HP. Especially against high HP bosses or tanky waves,
Sigmarus becomes a key player, delivering significant damage while putting enemies on ice. This crowd control and heavy damage duality make Sigmarus a cornerstone for many ToA hard compositions.
Tyron (Water Sylph)
- Role: Crowd Control and Speed Leader
- Essential Runes: Despair/Focus (SPD/HP%/ACC%)
Tyron’s icy demeanor is more than just for show. His ability to freeze multiple enemies in a single sweep makes him a dominant force in CC (Crowd Control) compositions. Furthermore, his speed leadership ensures your team consistently gets the upper hand in turn order, setting the pace of the battle.
Bellenus (Fire Druid)
- Role: Crowd Control and Defense-based Damage Dealer
- Essential Runes: Despair/Guard (SPD/DEF%/DEF%)
Bellenus thrives in the heat of battle. His skills are designed to disrupt enemy lines with stuns and provoke, ensuring that they can’t execute their strategies as planned. While he’s controlling the battlefield, he’s no slouch in the damage department either, with his abilities scaling off his defense.
Trial of Ascension Hard Rune Recommendations
It is important that you can farm dungeons such as Giant’s Keep (GB10/GB12) or Dragon’s Lair (DB10/DB12) to farm the necessary runes you need to complete ToAH.
Monster | Main Set (4 runes) | Sub Set (2 runes) | Rune Stats (2/4/6 slots) |
---|---|---|---|
Fran (Light Fairy Queen) | Swift or Violent | Will | SPD, HP%, HP% or SPD, ATK%, HP% |
2A Spectra (Fire Griffon) | Violent or Swift | Energy or Focus | SPD, CRI Dmg%, ACC% |
Water Homunculus | Crowd Control: Despair/Focus (SPD, HP%, ACC%) | Damage: Violent/Focus – (SPD, ATK%, ATK% or ACC%) | |
Loren (Light Cow Girl) | Swift/Violent | Revenge | SPD, HP%, HP% or SPD, HP%, ACC% |
Sigmarus (Water Phoenix) | Fatal or Violent | Blade | ATK%, CD%, ATK% |
Tyron (Water Sylph) | Despair | Focus | SPD, HP%,ACC% |
Bellenus (Fire Druid) | Despair | Guard | SPD, DEF%, DEF% |
You will spend most of your time in Summoner’s War farming runes, so it is essential that you know how to farm them efficiently on auto mode.
We recommend this incredible guide if you want to know the most efficient farming methods.
What To Do After Trial of Ascension (ToA) Hard?
After completing all 100 floors of ToAH, focus on completing Dragon’s Lair (DB12).
For a full guide on maximizing your account, including everything you need to work towards to conquer every aspect of Summoner’s War, consider this guide, as it will teach you absolutely everything you need to know about Summoner’s War!
FAQ: Trial of Ascension (ToA) Hard
1. What is the Trial of Ascension (ToA)?
- The Trial of Ascension, commonly referred to as ToA, is a PvE tower in Summoners War consisting of 100 floors, with a boss battle every 10 floors. Players must defeat all monsters on one floor to ascend to the next.
2. How often does ToA reset?
- ToA resets monthly, offering players a new opportunity to climb the tower and earn rewards.
3. What’s the difference between ToA Normal and ToA Hard?
- ToA Normal and Hard share the same structure, but Hard mode features more potent enemies and different rewards. Monsters in Hard mode also have higher stats and can employ more complex strategies.
4. What rewards can I earn from ToA Normal?
- As you progress through the floors of ToA Normal, you’ll earn various rewards such as crystals, summoning scrolls, and mystical scrolls. Reaching certain milestones, like floors 50, 70, 80, 90, and 100, grants even more valuable rewards.
5. Can I auto-battle ToA Hard?
- Many floors of ToA Hard can be auto-battled, especially as your ToA team and rune quality improve. However, specific floors with challenging mechanics or strong bosses may require manual play.
6. What happens if I can’t defeat a particular floor?
- Always look to improve your runes first. They are the most influential factor for success in Summoner’s War. Additionally, leveling up your monsters and/or awakening them will improve your chances of success and clear speed.
7. Are there monsters that are specifically good for ToA?
- Certain monsters shine in ToA due to their crowd control, continuous damage, or supportive abilities. Standard picks include Sath, Mav, Veromos, Thrain and Jeanne.
10. Is there a time limit for completing each floor?
- Individual floors have no time limit, but remember that ToA resets monthly. It’s a good idea to aim for completion before the reset to claim all the rewards.